top of page
JUGGERKNIGHT
​For the Juggerknight, my aim was to craft a movement style that conveyed both weightiness and confidence.
BARBER SURGEON
For this character, the concept was to develop a set of movements that were bouncy and twitchy, highlighting the character's unpredictable nature.
NUCKELAVEE
When working on the Nuckelavee, my goal was to craft powerful and precise movements that conveyed the concept of immense strength and agility.
DANDY
I animated the Dandy with sharp and precise movements, minimizing overshoot to convey a sense of mastery.
MONOPOD
When animating the Monopod I had to focus on animating everything in a way that maintained the character's balance and bouncing motion.
BLEMMEYES
With this character, I aimed for a movement style that felt both heavy and more untamed.
Overview
bottom of page